FOR4MayaFOR4|HEADVERS6.0UVERundefMADEundefCHNGMon, Jan 17, 2005 09:02:45 PMICONundefINFOundefOBJNundefINCLundef(LUNIcmTUNIntscAUNIdegFINFapplicationmayaFINFproductMaya Unlimited 6.0FINF version6.0FINF"cutIdentifier200404092210-618567FINF6osvMicrosoft Windows XP Professional (Build 2600)\nFOR4tRLAMCREALampShaderOverDBLE dc?2FLT3cDBLE tc?' DBLEtrsd@[`FOR4PRBUMCREA bump2d3FLT3vc17ŬFLT3vc27'Ŭ7'ŬFOR4RTRACREAramp1DBLE ail?FLGS celDBLEcel[0].epFLT3cel[0].ecDBLEcel[1].ep?FLT3cel[1].ec???DBLEcel[2].ep?FLT3cel[2].ecFOR44RPL2CREAplace2dTexture1FLT2 reCHCHFOR4lRTGDCREAgrid1FLT3fc???FLT3lcDBLE uw?c DBLE vw?@FOR44RPL2CREAplace2dTexture6FLT2 reE;DFOR4RLAMCREA lampshadeATTR*aTYP@STR samwilson3dsamwilson3dFLT3c?z^5?A}?DBLEtrsd?' STR samwilson3d.comFOR4PRBUMCREA bump2d1FLT3vc1:kFLT3vc27'Ŭ7'ŬFOR4RTRACREAramp2DBLE t?DBLE in@FLGS celDBLEcel[1].ep?pFLT3cel[1].ec>>>DBLEcel[3].ep?FLT3cel[3].ec>d~>d~>d~FOR4RSINCREAsamplerInfo1FOR4 RPL2CREAplace2dTexture3FOR4$RTRACREAramp3DBLE ail?FLT3cg?:/?:/?:/FLT3co>C>C>CFLGS celDBLEcel[0].epFLT3cel[0].ecDBLEcel[1].ep?FLT3cel[1].ec???DBLEcel[2].ep?FLT3cel[2].ecFOR44RPL2CREAplace2dTexture4FLT2 reCHCHFOR4RTRACREAramp4FLT3cg?T?T?TDBLE t?DBLE in@FLGS celDBLEcel[0].epFLT3cel[0].ec???DBLEcel[1].ep?pFLT3cel[1].ec???DBLEcel[3].ep?FOR4RSINCREAsamplerInfo2FOR4 RPL2CREAplace2dTexture7FOR4 RTRACREAramp5DBLE ail?FLT3co?+_?+_?+_FLGS celDBLEcel[0].epFLT3cel[0].ecDBLEcel[1].ep?FLT3cel[1].ec???DBLEcel[2].ep?FLT3cel[2].ecFOR44RPL2CREAplace2dTexture8FLT2 reCHCHFOR4RTRACREAlightridgesrampDBLE ail?FLGS celDBLEcel[0].ep?z@FLT3cel[0].ec? ? ? DBLEcel[1].ep?FLT3cel[1].ec???DBLEcel[2].ep?pFLT3cel[2].ec? ? ? FOR44RPL2CREAplace2dTexture9FLT2 reCHCHFOR4LYRSCREALampShadeLayeredATTR*aTYP@STR samwilson3dsamwilson3dFLGScsSTR samwilson3d.comFOR40RLLKCREAlightLinker1FLGS lnkFOR4$SLCTSLCT:time1DBLEoFOR4,SLCTSLCT:renderPartitionFLGSstFOR4 SLCTSLCT:renderGlobalsList1FOR40SLCTSLCT:defaultShaderList1FLGSsFOR40SLCTSLCT:postProcessList1FLGSpFOR48SLCTSLCT:defaultRenderUtilityList1FLGSuFOR4(SLCTSLCT :lightList1FLGSlFOR40SLCTSLCT:defaultTextureList1FLGStx FOR4\SLCTSLCT :lambert1FLT3c???FLT3it>;>;>;DBLE tc?䎀FOR44SLCTSLCT:initialShadingGroupDBLE ro?FOR44SLCTSLCT:initialParticleSEDBLE ro?FOR4SLCTSLCT:defaultRenderGlobalsDBLE top@sDBLEleft@fDBLE bot@qDBLErght@|DBLEfsDBLEefFOR4SLCTSLCT:defaultRenderQualityDBLE rfl@$DBLE rfr@$DBLE sl@$DBLE eaaDBLEufil?DBLE ss@FOR40SLCTSLCT:defaultLightSetFLGS dsmFOR4SLCTSLCT:hardwareRenderGlobalsATTR